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Online dinosaurs never go extinct -- instead, they thrive, jostling with their descendants for our attention.
By Lizard
January 19, 2001
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A virtual suicide in the popular online multiplayer game is making some fans queasy about their favorite addiction.
By Janelle Brown
November 21, 2000
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Tired of working for almost nothing, community counselors at Ultima Online file suit against the game maker.
By Janelle Brown
September 21, 2000
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A software superpower is declared a monopoly, free software rakes in billions and money makes the world go round: The year in tech.
By Janelle Brown, Mark Gimein, Andrew Leonard and Kaitlin Quistgaard
December 15, 1999
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For some fans of text-based role playing, virtual reality is all in the mind.
By Etelka Lehoczky
November 19, 1999
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Talented players make good money selling characters on eBay. Are they denigrating gaming -- or turning it into a profession?
By Moira Muldoon
July 13, 1999
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When a game is this beautiful and complex, who cares about a few deaths along the way?
By Janelle Brown
June 15, 1999
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Myst and Riven are a dead end. The future of computer gaming lies in online, multiplayer worlds.
By Greg Lindsay
September 30, 1998
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A bug too far: By Janelle Brown. In Ultima Online, fed-up players carry a crusade from the fantasy world into a real-life courtroom.
By Janelle Brown
August 19, 1998