Gaming

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  • 'Wing Commander' creator takes the director's chair

    'Wing Commander' creator takes the director's chair: By Howard Wen. Chris Roberts talks about his passage from the little screen to the big screen.
  • The resurrection of Golgotha

    The resurrection of Golgotha: By Howard Wen. Volunteer programmers rescue a defunct company's software -- and produce a do-it-yourself tool for building 3-D games.
  • 21st Log: Yahoo buys GeoCities -- pop-up ads and all

  • The father of Mario and Zelda

  • Top of the frag heap

    Top of the frag heap: By Janelle Brown. Can the pixel-pounding success of one Quake player named Thresh turn gaming into a true professional sport?
  • The adventure continues

    The adventure continues: By Greg Costikyan. Why Myst was no dead end -- and online gaming isn't ready for the big time. A rebuttal to Greg Lindsay's 'The Games People Play.'
  • The games people play

    Myst and Riven are a dead end. The future of computer gaming lies in online, multiplayer worlds.
  • Talk to our agent

    Talk to our agent: By Howard Wen. In the rapidly consolidating world of computer gaming, you need more than a good idea to get ahead.
  • A bug too far

    A bug too far: By Janelle Brown. In Ultima Online, fed-up players carry a crusade from the fantasy world into a real-life courtroom.
  • Reviews: Getting MUDdy with Xena

    A new online game lets fans of the TV show explore their textual fantasies.
  • 21st: Royal treatment for game reviewers

    Royal treatment for game reviewers By Mark Glaser From boot camp to Versailles, gaming industry junkets send critics to the strangest places
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