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From girl-games to glamour: By Matthew DeBord. Silicon Alley star Theresa Duncan moves nimbly between worlds.
By Matthew DeBord
September 24, 1998
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A bug too far: By Janelle Brown. In Ultima Online, fed-up players carry a crusade from the fantasy world into a real-life courtroom.
By Janelle Brown
August 19, 1998
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When a philosopher creates a video game about Vegas, the payoff is fascinating but elusive.
By Scott McLemee
August 18, 1998
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"Unreal" takes the first-person shooter game to the next graphic level. But is that enough?
By Greg Lindsay
July 10, 1998
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At E3, the game industry's mecca, babes no longer prowl the aisles -- they just beckon from the booths.
By Moira Muldoon
June 2, 1998
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When a science-fiction game is as absorbing as "Starcraft," who needs the movie version?
By Andrew Leonard
May 28, 1998
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A new online game lets fans of the TV show explore their textual fantasies.
By Moira Muldoon
April 30, 1998
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Royal treatment for game reviewers By Mark Glaser From boot camp to Versailles, gaming industry junkets send critics to the strangest places
By Mark Glaser
April 21, 1998
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What food will foreign athletes and spectators in Nagano get if they ask for the local specialty? Buckwheat noodles!
By Koji Yoshii
February 5, 1998
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New "Blade Runner" game scores with a return to its roots in the writing of Philip K. Dick.
By Andrew Leonard
January 19, 1998
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Eric Gower reports from Nagano, Japan, on the Russian Club, the CBS-embracing priest at Zenkoji temple and other Olympics-related additions to the local scene.
By Eric Gower
January 14, 1998
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Mary Roach reports on the Inuit Games, an annual competition involving Head Pulls, Knuckle Hops and other daunting competitions 100 miles north of the Arctic Circle.
By Mary Roach
January 7, 1998
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"Age of Empires" lets you run your own civilization -- and even learn a thing or two along the way.
By Andrew Leonard
December 17, 1997
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How Myst and its riveting new sequel won our hearts and minds -- by dazzling our eyes and disabling our trigger fingers.
By Laura Miller
October 30, 1997