Computer Games

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  • Battle.net goes to war

    Is an open-source version of Blizzard Entertainment's online gaming service an illegal copyright violation, or just a good example of how the Internet works?
  • Hot salsa Tetris

    Video-game music remixers turn bleeps and bloops into everything from Swedish death metal to hillbilly pickin'.
  • Ghost arcade

    Old video games never die -- they just become collectibles and haunt our dreams.
  • Playing games with Apple

    Mac gamers have long suffered from PC envy. But this year their holiday spirits are unexpectedly up.
  • High score

    Speed, acid, pot: As computer gaming enters the mainstream, its drug subculture is also coming of age.
  • Slo-mo gore, John Woo style

    In the hit computer game Max Payne, death comes with a cost: Your own tortured soul.
  • Paranoia for fun and profit

    It must be a conspiracy. Everyone is talking about the computer game Majestic -- even the aliens.
  • Atari lives!

    The original king of the consoles is 24 years old, boasts clunky graphics and dinky sounds, yet is still doing quite nicely, thank you.
  • Mystic simulacrum

    Exile, the sequel to Myst and Riven, is beautiful eye candy, but not quite art.
  • Playing God

    The long-awaited game Black & White is everything fans hoped it would be: A state-of-the-art excursion into our own souls.
  • Dance Dance Revolution

    Will Japanese video games that reward you for shaking your moneymaker ever find a following in the U.S.?
  • Don't buy that PlayStation

    It's overpriced and has no online access, and hardly any good games are available to play on it.
  • The game of art

    In the exhibit "Screenshots," tragedy is rendered in a playful resolution.
  • Sim dizzy

    Does Half-Life make you sick? Well, you're not alone. Plenty of gamers suffer from simulation sickness.
  • Total war -- Japanese style

    In the strategy game Shogun, war isn't just hell, it's also a great movie.
  • The Diablo II fashion show

    The hottest fantasy role-playing game isn't just about gore -- it's a mix-and-match accessorizing extravaganza.
  • The E3 explosion

    Advance announcements for hundreds of games showing this week in L.A. make journalists feel like the giant gaming expo is overloading their senses.
  • Singing the pink blues

    Why do makers of toys and computer games still practice segregation?
  • Swords, spells and Academy Awards?

    Diablo II vies to be the first role-playing game to be sanctified by Hollywood.
  • Games don't kill people -- do they?

    Before we rush to damn the video-game industry, let's remember: There's both bad and good in blowing up pixels.
  • Three lives in Everquest

    When a game is this beautiful and complex, who cares about a few deaths along the way?
  • Why emulators make video-game makers quake

    The new "emus" aren't about piracy -- they're about freeing code from the chains of proprietary hardware.
  • Game wars at E3 expo

    Underdog Sega takes on Nintendo, Sony in battle of the next-generation platforms.
  • Gamers shun talk of Littleton violence

    The buzz at E3 is all about next-generation platforms, not the ethics of first-person shooters.
  • Quake, Doom and blood lust

    Violent games aren't a problem, says the computer gaming press -- while lovingly hawking the latest innovations in pixelated gore.
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