The new social software turbo-charges friendships, sexual hookups and the business of human relationship -- and could turn our lives into an open book. Part 1 of a two-part series.
Jun 15, 2004 | Marc Canter is a social networking addict. On the day I had lunch with him in a Chinese restaurant in downtown San Francisco, he boasted a whopping 558 "friends" on the Web service Orkut. For most people, that might be enough. But Canter wanted more. Not only more friends, but more friends of friends.
His situation was dire. In a prankish campaign for the dubious honor of most friendly man in cyberspace, he had recently lost ground to another highly connected Orkut superstar, the Japanese new-media maven Joi Ito.
"SO -- that means you all need to go out and make new friends!" read an e-mail sent by Canter to his network that morning. "Try it -- it's easy, just click!"
Social networking Web services are online gathering places that encourage their members to build explicit, hyperlinked networks of their friends and acquaintances. Since I am one of Marc Canter's Orkut "friends," I am connected to all of his other friends, and to all the friends of all those friends. Looking for a job or a date, or merely curious, I can point-and-click my way through the pictures, profile information and communities of the other members of my network.
There's no question that Marc Canter is a friendly guy, both online and off. Sitting in front of me, stealing bites of Hunan pork in between one sizzling proclamation after another about the future of the digital lifestyle, Canter is the epitome of gregariousness. And Orkut isn't his only playground. On Friendster, the most popular social networking venue, he has 124 friends. On Tribe.net, a kind of Friendster spinoff, he has 444. At press time, he was up to 749 on Orkut.
But to me, Canter's numbers did not compute. How can a person have 500 friends? I struggle to keep close to half a dozen, much less half a thousand. When so many people are your friends, can those "friendships" be worth much?
Canter acknowledges that his Orkut network isn't what anyone would call a closely knit pack of bosom buddies. The word "friend" is a bad term for describing someone you link to online. Reducing friendship to a click on a yes/no button is, Canter notes, "a complete joke."
The accumulation of those connections on Orkut, for Canter, was part game, part marketing exercise and part simply a test of what in early March was the newest, hottest offering in the swirling nexus of hype and hope that is online social networking. Not since the glory days of the dot-com boom has a buzzword so thoroughly captured the attention of the media, the geeky early adopters, the venture capitalists and the mainstream. Social networking has arrived on your PC, and is coming to your phone, your favorite computer game, your chat program and anywhere else you might consider tapping into the Net. Depending on how you define the term, there are already at least 250 social networking sites or companies, and the mergers-and-acquisition crowd is eyeing them all hungrily. (On May 24, in the most recent such move, Monster.com bought Tickle, a site that includes social networking and boasts millions of users. On June 3, Friendster brought in NBC Entertainment veteran Scott Sassa to run the company.)
The promises made by social networking proponents are sky-high: They'll get you jobs, get you laid, get you a party invite or a mountain-biking partner for next Tuesday. Social networking will empower communities, combat existential alienation and, best of all, could even be the key to ending spam. Social networking software -- with its idea that human relations can be hacked, that community can be programmed -- is a geek wet dream.
On the flip side, the critique is equally charged. Social networking sites are a hotbed for data-miners and marketing strategists, controlled laboratories in which the question of what human beings like to do and with whom can be studied with greater accuracy and detail than ever before. That geek wet dream turns into a nightmare; the social network is a state-of-the-art Panopticon. (Not that most people appear to care. Promise someone a date, or a chance at a job, and they'll happily expose their most intimate secrets.)
Panopticon or panacea, social networking is hardly new. Most people started networking socially online, one way or another, the first time they logged on. It's the fundamental fact of network existence: You connect. But what once was done by early-adopter pioneers typing from the command line over puny modems in primitive chat rooms and bulletin board systems is now standard practice for the broadband-hooked up, digital camera-equipped, blog-and-instant-messaging obsessed masses.
The venture capitalists and start-up CEOs call this "the return of the consumer Internet," but the truth is that nothing ever went away. Our attention may have lapsed -- I know mine did. After the dot-com crash, 9/11, corporate scandal and war, what people are doing online just doesn't seem as world-changingly important as it once did, last century. But that doesn't mean that we stopped doing things online -- on the contrary, more people are doing more things online than ever before, and social networking is an essential part of it. Like e-mail, like using a search engine, social networking is a part of the Internet way of life. And it's barely getting started.
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