A geek before geeks were cool, the high-tech musician explains why he had to reclaim his programming roots for his next album.
Sep 17, 2002 | Trent Reznor is not only a critically acclaimed rock star -- he's also Pooper Sniffer. That's the alias he uses while engaging in his other lifelong passion: computer games. Almost every night in his New Orleans studio, Reznor leaves his work on the upcoming Nine Inch Nails album (which he cheekily refers to as "More Songs About Oppression and Slavery") for the Nazi shoot-'em-up game Return to Castle Wolfenstein. For the 36-year-old, games and gadgetry aren't just diversions; they're a vital means of artistic exploration.
"I'm interested in using the computer as a creative tool, as a recording tool, as a musical instrument tool," he says, while nursing some carrot juice in a stylish hotel on a recent jaunt to New York. "I'm not interested in using the computer in the way the manual says to do it, not in the clean way, but to add a collision of humanity and electronics." He pauses, then adds with a smirk: "There's not always this peaceful coexistence."
That's putting it mildly. From his recent live CD and DVD, "And All That Could Have Been," back to his debut "Pretty Hate Machine," Reznor has pursued the sonic conflicts of dissonance and harmony, darkness and light, tension and release, to the point of obsession -- not to mention epic delays. But now as he decides which of the 40 songs he's written this past year will be recorded for his next Nine Inch Nails album, Reznor says he might have tamed his inner geek. "So far this record seems more lyric-oriented and musically far less dense: spatial and kind of brutal and open and less filled-up tracks," he says. "But once you let me in the studio," he laughs. "I have to restrict myself so I don't go overboard."
Reznor's tempestuous relationship with machines began in, of all places, a Howard Johnson's restaurant. This was the early 1980s and Reznor was a forlorn teenager washing dishes at a HoJo in Mercer, Pa.; his only reprieve was an Asteroids machine in the lobby.
One night as he was leaving the kitchen, he noticed the back panel of the Asteroids machine slightly ajar. Reznor instinctively pried it open. "I remember looking inside at all the points and settings," he recalls, "and thinking, whoa, I'm not allowed to see this thing!" It was the first glimpse of what would become the predominant theme of his music: the dark worlds that thrive behind life's curtains.
Reznor had other shadows in his life at the time. His parents had divorced, leaving him to be raised by his grandmother. Music was his first escape. He began studying piano at the age of 5. But as he became a teenager, he found more identifiable inspiration in the form of Kiss and began playing in bands of his own. "When your world has basically consisted of being trained to be a classical pianist by a nun," he once said, "the idea of standing on a stage breathing fire, spurting blood, and playing loud rock 'n' roll was incredibly exciting to me. I began to realize that rock 'n' roll could take me places that classical music never could."
Video games, which had just exploded onto the entertainment scene, went hand-in-hand with his newfound passion for bleeding eardrums. "There was something punk rock about them," Reznor says, "that idea of rule breaking and this hasn't been done before. It really struck a chord with me."
Reznor got himself an Atari 2600 home gaming console and spent long afternoons at the house of a friend who had a coveted color RadioShack computer. Soon enough, he had his very own Commodore 64 and began teaching himself to program. He went on to study computer science at Allegheny College and worked briefly as an engineer until he decided the time was right to pursue his dreams. "When you could use computers to make music," he says, "I wanted to be right in there."
With little money, the 23-year-old holed himself up in a room in Cleveland with a Macintosh computer, three keyboards, a cheap sampler, and a four-track cassette recorder. His plan was to record an entire demo himself, playing all the parts, and then, if he sold it, to re-record with a full band. The dream came only half true. He got the record deal, but decided to simply release the demo itself in 1989 as his debut record, "Pretty Hate Machine."
He recalls, "I was like, 'No, I don't think the idea should be to fix this stuff. This sounds cool like it is and why be ashamed of this? It's a drum machine and why not?' That took a little courage at the time to do it. And I was pleased with that. Instead of looking at it as a limitation, it was like, 'OK, this is a machine.'"
Listeners agreed, helping the album sell more than a million copies on the strength of intricately layered industrial songs, including "Head Like a Hole" and "Down in It." But despite his success, Reznor found that not everyone shared his respect for music machines. There were still plenty of critics and peers who felt that songs were meant to come through flesh and blood, not wires and knobs. They viewed artists like Reznor, who toured with live musicians but incorporated prerecorded tape loops, as somehow less legit. "We'd get that 'You're not a real band' thing," he says, "but you know, 'Fuck you. If that's a real band, you're right. We're not one. Don't come see us. Stay home.'"